Tuesday, June 30, 2015

Collaborative Learning

I've recently learned more about collaborative learning through assignments in my Technology course.  Below are summaries of each of the articles.  I highly recommend reading these articles, as I feel I have a better idea of the benefits of collaborative learning and a motivation to provide these types of learning opportunities for my students in the upcoming year.  

Summary of Collaborative Learning Enhances Critical Thinking
This article was a review of research conducted to examine which mode of instruction was more beneficial in enhancing drill-and-practice skills and critical-thinking skills in a college level course focused on technology.  The two modes of instruction researched were collaborative learning and individual learning. 
After listening to a common lecture, the class of 48 students were divided into two groups of 24 students each.  Both groups were given a worksheet to complete which contained drill-and-practice items as well as critical thinking items.  One group complete the worksheet independently, at their own pace (individual learning) while the other group worked collaboratively by discussing solutions to the problems and allowing for each student to participate.  A post-test was given to all students after completion of the worksheet.
The research found that collaborative learning was more beneficial when answering critical-thinking questions, but both methods of learning promoted gains in drill-and-practice skills.  The researcher states that future research is necessary to investigate the effect of different variables in the collaborative learning process such as gender and ethnicity.
Reflection: There are many ways to use collaborative learning in the classroom.  In order for it to be effective, the teacher needs to creatively engage students in solving real-world problems.  Through discussion and sharing of ideas, students are able to enhance their own critical thinking.

Gokhale, A. (1995). Collaborative Learning Enhances Critical Thinking. Journal of Technology Education, 7(1). Retrieved June 30, 2015, from http://scholar.lib.vt.edu/ejournals/JTE/v7n1/gokhale.jte-v7n1.html


Summary of Creating and Environment for Collaborative Learning
            This article discusses how the Center for Association Leadership launched its own learning community in order to collaboratively create new knowledge and learning experiences.  Learning communities were comprised of American Society of Association Executives members along with a coordinator, who served the role of designing and leading discussions and engaging participants.  Members attended virtual meetings, participated in online discussions, shared documents, and developed time-limited projects.  Most interaction was done online or by telephone as the members spanned nationwide. The author states that there were few association models to learn from, but they continue to practice collaborative learning. 

Blouin, A. (2005, May 1). Creating an Environment for Collaborative Learning. Retrieved June 30, 2015, from http://www.asaecenter.org/Resources/articledetail.cfm?ItemNumber=18285


Summary of How Collaborative Learning Leads to Student Success
            This article discusses how a college-prep school in California utilizes collaborative learning and the benefits associated.  Through a variety of real-world applications, students are encouraged to share ideas, listen effectively, and think critically to solve problems. Students who have graduated from College Prep expressed how collaborative learning helped them be successful in college, as they were able to draw on their own strengths, but reach out for help when necessary.  The article states that collaborative learning is usually simple, but in order for it to be effective, there needs to be a culture that values community and a belief that everyone can learn from each other.   

Davis, M. (2012, December 5). How Collaborative Learning Leads to Student Success. Retrieved June 30, 2015, from http://www.edutopia.org/stw-collaborative-learning-college-prep



Websites & Apps for the Primary Classroom



Monday, June 29, 2015

Smore

Smore is an online flyer that can be used for communication between home and school.  Currently, our school counselor uses Smore as a way to connect to parents, and today, I was able to learn a little more about this tool.  To check out my Smore flyer, click here.

Snapshot of the online flyer.


Smore allows for videos, pictures, and text within your flyer and it's very simple to use.  After you create a free account, you  choose to use a template or create your own.  Then you simply fill in your information, customize the layout to your liking, and publish.  I copied the link to the flyer and plan to send it to my parents through email.  You can upgrade to different packages depending on your needs.  See below for pricing information.

And great news!! Educators can get a discount- $59 per year!

Using Smore flyers is a wonderful way to communicate to families about the great things your students are doing in your classroom.  Check it out for yourself!

ISTE-S

2. Communication and collaboration
    b. Communicate information and ideas effectively to multiple audiences using a variety of media and formats
    
ISTE-T
3. Model digital age work and learning
    c.  Communicate relevant information and ideas effectively to students, parents, and peers using a variety of digital age media formats

Sources
ISTE standards- students. (n.d.). Retrieved from http://www.iste.org/standards/iste-standards/standards-for-students

ISTE standards- teachers. (n.d.). Retrieved from http://www.iste.org/standards/iste-standards/standards-for-teachers



Sunday, June 28, 2015

Module #2 Reflection

During Module #2, I was able to learn more about copyright and creative commons.  I had a pretty basic knowledge before I began this module, and now I have a much better understanding of what is and is not available to use in my classroom.  One of the assignments I needed to complete was using an app to create a Mind Map to use in my classroom.  Well, as a Kindergarten teacher, I thought I better make this kid-friendly by adding pictures and keeping it simple.  Below is a picture of my kid-friendly Mind Map with copyright, fair use, and citing sources.

You can read more about my mind map here.


Module #2 also allowed me to work with PowerPoint to create a custom clip art shape.  I used a few of the different tools in PowerPoint like fill effects, arrange, and group.  It was a fun assignment to complete, but also beneficial, as I will use this shape in newsletters I send home to families and activities with my students.  

If you want to read about how I made this cute little owl, check out my original blog post here.

Friday, June 26, 2015

YouTube


Hello!

Have you ever had a day where you just needed to jump it out? Kind of like dance it out, but with less coordination involved. ;)  My two little guys were forced to volunteer(ed) to be the subjects of my newest obsession, YouTube videos!  As a choice to add to my Teacher Toolbox, I thought trying out my skills as a video editor would be a fun way to learn more about this tool and maybe use it here and there within my classroom.  

As I was exploring the video creator, I came across a pretty catchy tune about jumping.  The light bulb went off and I thought it would be the perfect background audio to a video of my boys jumping on the trampoline.  I also wanted to test out some slow motion features and filters, so with a little click here and there, my amateur masterpiece was finished.  Please enjoy.





If you are unable to watch the video, click here. :)

In my classroom, I think it would be great to use YouTube video creator to share what we do in our classroom.  Ideas include video tutorials on how to play a game.  Students can easily access the tutorial, watch the video, and independently play a game.  I can also send the link to parents so they know how to play the game at home.  Another idea is teacher collaboration.  How often do we wish we could go into another classroom to observe the AMAZING things being done?? Our colleagues are THEE best resource we have, and unfortunately, we do not utilize this resource nearly enough.  Making a quick video to find out what's going on next door could bring a staff together with encouragement and feedback. 

**Note of caution**
I do not take responsibility for lost time due to watching hours of random cat videos.

More Information: https://www.youtube.com/

ISTE-S
1. Creativity and innovation
    b. Create original works as a means of personal or group expression
2. Communication and collaboration
    b. Communicate information and ideas effectively to multiple audiences using a variety of media and formats
5. Digital citizenship
    a. advocate and practice safe, legal, and responsible use of information and technology
    
ISTE-T
2. Design and develop digital age learning experiences and assessments
    c.  Customize and personalize learning activities to address students' diverse learning styles, working strategies, and abilities using digital tools and resources.
3. Model digital age work and learning
    c.  Communicate relevant information and ideas effectively to students, parents, and peers using a variety of digital age media formats

Sources
ISTE standards- students. (n.d.). Retrieved from http://www.iste.org/standards/iste-standards/standards-for-students

ISTE standards- teachers. (n.d.). Retrieved from http://www.iste.org/standards/iste-standards/standards-for-teachers




Thursday, June 25, 2015

Poll Everywhere

One of the technology tools I chose to add to my Teacher Toolbox is called Poll Everywhere.  This app is a way to survey a group of people using a cell phone or Twitter.  The manager of the poll sets up a class and shares information with the group as to how to sign up.  A simple text message will get you into the class.  The manager activates the poll and as the participants answer the questions, the data shows up in real-time.

As a Kindergarten teacher, I don't imagine that I would use this tool specifically for classroom purposes, however, I could see myself using it at the beginning of the year with parents at our Back to School night.  To get a better picture of life at home for my students, as well as a starting point for conversation, some of the questions I could poll are...

1) What time does your child go to bed?
a. before 7:00
b. between 7:00-8:00
c. after 8:00
This is a great way to discuss the importance of getting enough rest!

2) I read with my child...
a. never, reading to my child is not important
b. I try to read every night, but sometimes we are just too busy!
c. every night
I am a parent, and believe me, B happens. ;)

3) I believe communication between home and school is important.
a. True
b. True
c. True
Ooooooh, this is a tough one!  Sorry, parents.  You don't get a choice on this one!

As you can see, I would like to have some fun with this app and use it as a conversation starter more than anything.  I think my parents would be more engaged in my presentation and I would have more fun as well!


Example of Poll Everywhere Question


See below for pricing information.




If you'd like to learn more, go here!



ISTE-S
4. Critical thinking, problem solving, and decision making
    c. Collect and analyze data to identify solutions and/or make informed decisions
5. Digital citizenship
    b. Exhibit a positive attitude toward using technology that supporst collaboration, learning, and productivity
6. Technology operations and concepts
    a. Understand and use technology systems

ISTE-T
1. Facilitate and inspire student learning and creativity
    b. Engage students in exploring real-world issues and solving authentic problems using digital tools and resources
2, Design and develop digital age learning experiences and assessments
    d. Provide students with multiple and varied formative and summative assessments aligned with content and technology standards, and use resulting data to inform learning and teaching
3. Model digital age work and learning
    b. Collaborate with students, peers, parents, and community members using digital tools and resources to support student success and innovation

Sources

ISTE standards- students. (n.d.). Retrieved from http://www.iste.org/standards/iste-standards/standards-for-students

ISTE standards- teachers. (n.d.). Retrieved from http://www.iste.org/standards/iste-standards/standards-for-teachers

Poll Everywhere http://www.polleverywhere.com/

Tuesday, June 23, 2015

Using a Mind Map to Teach Copyright

Today I learned a bit more about the different aspects of copyright and creative commons.  Let me tell you, there is A LOT of information out there!  An assignment I was given was to create a Mind Map using an online mapping tool to teach my students about these things.  Luckily, my instructor gave us many tools to choose from as well as websites to learn more about teaching copyright.  I chose to use the mapping tool from creately.com.

At the beginning of the year, my students learn about being safe, responsible, and respectful.  I thought about how I could incorporate the importance of being responsible and respectful by using sources appropriately.  We learn about different animals through non-fiction texts so this is a great way to teach about citing.  We also learn about not taking things from others, so using copyright with the idea of taking someone else's work seems like a good application of the concept.  I also thought teaching about Fair Use would be a starting point for my Kindergarten Kiddos in learning about the different ways we can use work by other people.

My goal was to make this Mind Map kid-friendly by using more pictures and less words.  Below, you will see my Kindergarten Mind Map showing ways to be Responsible and Respectful Students.


ISTE-T
1. Facilitate and inspire student learning and creativity
b. Engage students in exploring real-world issues and solving authentic problems using digital tools and resources
c. Promote student reflection using collaborative tools to reveal and clarify students’ conceptual understanding and thinking, planning, and creative processes
2. Design and develop digital age learning experiences and assessments
a. Design or adapt relevant learning experiences that incorporate digital tool and resources to promote student learning and creativity
c. Customize and personalize learning activities to address students’ diverse learning styles, working strategies, and abilities using digital tools and resources
3.  Model digital age work and learning
c. Communicate relevant information and ideas effectively to students, parents, and peers using a variety of digital age media and formats

ISTE-S
2.  Communication and collaboration
d. Contribute to project teams to produce original works or solve problem
5. Technology operations and concepts
b. Select and use applications effectively and productively

Sources
ISTE standards- students. (n.d.). Retrieved from http://www.iste.org/standards/iste-standards/standards-for-students

ISTE standards- teachers. (n.d.). Retrieved from http://www.iste.org/standards/iste-standards/standards-for-teachers

www.creately.com

Monday, June 22, 2015

Module #1 Reflection

In Module 1, I was able to learn more about the International Society for Technology in Education and the standards for both teachers and students.  The standards were not only designed for teachers and students, but administrators, coaches, and computer-science educators.  In each set of standards, the recurring theme of providing opportunities and learning how to effectively engage in an increasingly global and digital world is evident.  Using the standards in my Kindergarten classroom will provide my students with a foundation of digital and global awareness that they will build upon as they progress through their education. 


Along with learning about the ISTE standards for teachers and students, I was given the opportunity to learn more about the Framework for 21st Century Learning.  The P21 Framework outlines student outcomes by integrating the key subjects (3 R’s), along with life and career skills, information, media, and technology skills, and learning and innovation skills (critical thinking, communication, collaboration, and creativity).  My district has been working with the P21 Framework through a program called Education that Works. In this program, students are working with various community members from non-profit organizations to the business community in order to bring real-world applications to the classroom.  In my kindergarten classroom, I can help build a base for applying critical thinking, communication, collaboration, and creativity through project-based learning activities at the cognitive level of my students.

Connecting with Parents Using Technology

I've recently learned about a free app called Celly through my EDUC 675 course on technology.  Celly is a great way to connect to others, but with a level of privacy that regular text messaging or messaging on social networks does not allow.  By signing up with Celly, the curator can invite members to join in their 'cell' for different purposes.  A college professor might include their students into a network to send reminders of assignment due dates.  A high school teacher could have their classes use Celly to promote classroom discussion in a non-threatening way.  An elementary teacher could use Celly to send quick reminders to parents about library book due-dates or upcoming school events such as PTO meetings.

What sets Celly apart from text messaging and social  network messaging? It's completely private.  The curator sends a link to whomever they would like to have in their network (cell).  As a kindergarten teacher, I would send a link to the parents of my students at the beginning of the year (along with information about Celly), and they can use their phone or computer to join the cell.  All they need to do is come up with a username.  In my case, I would suggest that my participants use their child's name, so that if they have a question, I can easily answer it.  It does take out the anonymity piece, however, my purpose really would just be for sending reminders, not holding any sort of discussions. Chances are, I can easily find their cell phone number in their contact information, but with Celly, I don't have to give my number out and it's much more efficient than emailing, especially quick reminders.

**I am not sure who sent the celly message shown above, but thank you to whomever it was! I switched phones after the original celly from our instructor so I was unable to screenshot an example.**

Using Celly would be advantageous in my classroom to reach out to parents in a quick and easy way.  A simple message telling about something fun that happened in school would be a great way to establish a positive connection between home and school.  I can imagine myself getting a Celly message from my son's teacher as a starting point for discussion about his day.

I love using hashtags and I could incorporate a hashtag of the day by using Celly.  Something like...
#monstersqueeze --Parents would ask their child about Monster Squeeze- a very fun math game :)
#counselorvisit --Parents would ask what the counselor talked about
#MrsWishyWashy -- Parents would ask who Mrs. Wishy Washy is - a popular character I use when teaching character traits
I wouldn't expect any responses from my parents, but using hashtags through Celly could start some conversations at home!


And of course, sending reminders about our upcoming library book due date or a PTO meeting would be easy to do.  Most parents have their phones with text messaging readily available so this eliminates a step for both the network and myself trying to connect through email.

For more information as to how you can use Celly in your classroom, check out their website.
https://cel.ly/solutions/education


ISTE-S
2. Communication and collaboration
    b. Communicate information and ideas effectively to multiple audiences using a variety of media and fomats
5. Digital citizenship
    a. Advocate and practice safe, legal, and responsible use of information and technology
    b. Exhibit a positive attitude toward using technology that supporst collaboration, learning, and productivity
6. Technology operations and concepts
    a. Understand and use technology systems

ISTE-T
3. Model digital age work and learning
    b. Collaborate with students, peers, parents, and community members using digital tools and resources to support student success and innovation
    c. Communicate relevant information and ideas effectively to students, parents, and peers using a variety of digital age media and formats
4. Promote and model digital citizenship and responsibility
    c. Promote and model digital etiquette and responsible social interactions related to the use of technology and information

Sources
Celly https://cel.ly/about

ISTE standards- students. (n.d.). Retrieved from http://www.iste.org/standards/iste-standards/standards-for-students

ISTE standards- teachers. (n.d.). Retrieved from http://www.iste.org/standards/iste-standards/standards-for-teachers


One Drive

I have access to Microsoft’s One Drive through the district that I work in.  We just started using Microsoft Office 365 this past school year so I’m still learning about the different products involved and how to efficiently use them.  The first thing I did after our brief in-district tutorial, was to save all of my files to One Drive.  The advantage is that I can share my files easily to whomever I’d like within the network.  No more sending a file as an email attachment and hoping it isn’t too big to send! 

I have also used One Drive while collaborating with other members of our district’s math committee. We just recently finished up some curriculum writing and were able to work on different parts of the pacing guide and assessments on our own computers, but work on the same document at the same time.  We did notice that some of the formatting was not saving correctly, so we decided for the time being to only have one working on a document at a time.  I’m thinking it was probably operator error, but with the amount of work we were doing and the limited time, we chose to be safe rather than sorry! 

I have talked to my team leader about working a little more with technology in the next school year, and One Drive is the perfect place to start.  Some of the ideas I have are listed below.

~Lesson planning: Each teacher can take a content area and fill in the standards and ‘I Can’ statements for the week
~Newsletters: As a team, we will create a newsletter format, and take turns completing the newsletter for the week, or work together to write different parts of the newsletter.  Sharing is super easy when we work within One Drive!
~PLC’s: The team leader can write the agenda and share it through One Drive.  At the PLC, the note-taker can use that document to add the meeting minutes.  The file gets saved with the minutes attached! 

Besides using One Drive as a sharing tool, I’ve been more than happy with being able to access my files from any computer!  It’s been helpful when I forget my computer at school, or even when I leave my computer in the classroom but still have access to my files on the work-room computer. That wasn’t always the case so it’s saved me a few steps in the last year! 

Below is a screenshot of a file I worked on in OneDrive and shared with my colleagues.




I’ve enjoyed using One Drive for storing and sharing my files and I know there’s still so much to learn!  As I learn more, I will add to this post.  If you have any comments or suggestions for me, please feel free to leave me a comment!

Pricing Information:

More information can be found here.

ISTE-T
1. Facilitate and inspire student learning and creativity
    d. Model collaborative knowledge construction by engaging in learning with students, colleagues, and others in face-to-face and virtual environments.
2. Design and develop digital age learning experiences and assessments
   c. Customize and personalize learning activities to address students' diverse learning styles, working strategies, and abilities using digital tools and resources
3. Model digital age work ad learning
    b. Collaborate with students, peers, parents, and community members using digital tools and resources to support student success and innovation

ISTE-S
2. Communication and collaboration
    a. Interact, collaborate, and publish with peers, experts, or others employing a variety of digital environments and media
6. Technology operations and concepts
    a. Understand and use technology systems

Sources:
Microsoft One Drive https://onedrive.live.com/about/en-us/ 

ISTE standards- students. (n.d.). Retrieved from http://www.iste.org/standards/iste-standards/standards-for-students

ISTE standards- teachers. (n.d.). Retrieved from http://www.iste.org/standards/iste-standards/standards-for-teachers

Creating Custom Shapes with PowerPoint

Today I created a fun activity for my Kindergartners to complete when we're learning about each other at the beginning of the year.  Our school mascot is Ozzy the Owl so of course I needed to include a custom owl designed by yours truly.  How did I do that you ask?? Super simple...

1.  Decide what shape you'd like to make.  I chose an owl so I searched the web to get an idea of shapes to use when creating my own owl.  Thanks Google images!

2.  I decided to use the 'double brace' as the top part of my owl.  With a little maneuvering, I got the double brace in the position I wanted.  But.....I didn't need two braces...stay tuned.

3.  The next step was creating the owl's body.  I used the rounded rectangle shape for the head, and then copy & pasted (C&P), and enlarged another rectangle for the body.  

4.  Little Ozzy needed some wings so I went ahead and found the shape called 'chord' and drew in a wing.  C&P another chord and maneuver it around until it looks like wing #2.  

5.  Next I made the eyes by drawing a large, medium, and small circle.  I arranged them until I liked the way they looked, grouped  and aligned them, and C&P to make eye #2. 

6.  Ozzy needed some feet so I took a heart and turned it upside down, C & P, and voila.  I threw in another heart for the beak because I'm a Kindergarten teacher and it's adorable. :)

7. Since I will be using this as an activity, I inserted a banner and text box so my kiddos know what the activity is about.  THEM!  

8.  Finally, I went back and cleaned up Ozzy a little by taking out shape outlines and thickening others.  I also colored him (or her?) blue and orange since those are our school colors.  Remember step 2? I had used a double brace but didn't need the 'double'.  I inserted a rectangle in the space with the extra lines I didn't want.  I took out the outline and filled it with white.  Easy peasy! 


Meet....OZZY OWL! #adorbs



I plan on using little Ozzy in worksheets I create throughout the year, just changing the text in the banner.  I never would've thought I could make an owl from PPT shapes!  

Below is the first activity my students will be completing with the help of Ozzy.  




PS...I had WAY too much fun with this assignment. :)


Tuesday, June 16, 2015

Kahoot

Kahoot is an online game-based platform where students can demonstrate their knowledge or thinking of a concept by participating in quizzes, discussions, or surveys.  According to Kahoot, 
the Discussion, Quiz and Survey are intended for slightly different pedagogical application. The Quiz is the most commonly used format, it includes timed responses and a points system creating a competitive atmosphere. The survey is similar but does not use points. This means it can be used for feedback or finding out what a class knows without the competition. A Discussion is a single question, without the competitive elements. This can be used to ignite discussion, at the beginning of a session. For example, you could ask a question such as 'I believe that women are biologically more suited to looking after children'. The responses will then appear at the front, which could ignite debate.

Teachers can set up the activity and have students participate by using available technology in the classroom.  There is no cost associated with Kahoot and you can find more information at https://getkahoot.com/

Quiz for Kindergarten: Being safe, responsible, and respectful
Check out this lesson with a Kahoot! quiz at the end!



ISTE-S
6. Technology operations and concepts
a. Understand and use technology systems

ISTE-T
2. Design and develop digital age learning experiences and assessments
d. Provide students with multiple and varied formative and summative assessments aligned with content and technology standards, and use resulting data to inform learning and teaching

Resources

ISTE standards- students. (n.d.). Retrieved from http://www.iste.org/standards/iste-standards/standards-for-students

ISTE standards- teachers. (n.d.). Retrieved from http://www.iste.org/standards/iste-standards/standards-for-teachers

Kahoot! | Game-based blended learning & classroom response system. (n.d.). Retrieved June 16, 2015, from https://getkahoot.com/support/faq/#what-is-the-difference-between-the-discussion-survey-and-quiz-modes   

P21

The Framework for 21st Century Learning was designed to help educators integrate essential skills for today's world in key academic subjects.  Using a blend of content knowledge, specific skills, expertise and literacies, students should be prepared for success in the career world.  Students use the 4 C's (critical thinking, communication, collaboration, and creativity) in the context of content knowledge to build upon their foundation of learning along with necessary support systems such as standards, assessment, curriculum and instruction, professional development, and learning environments.  Using the Framework for 21st Century Learning allows students to be more engaged in their learning, solving real-world problems in order to be better prepared for their future.

Resources

Framework for 21st century learning. (2015, May).  Retrieved from 
    http://www.p21.org/about-us/p21-framework

P21 framework definitions. (2015, May). Retrieved from http://www.p21.org/storage/documents/docs/P21_Framework_Definitions_New_Logo_2015.pdf

Skitch

Skitch is an app in which teachers can make annotations on worksheets, reading assignments, and other documents in order to draw their students' attention to the important parts of the assignment.

In the example below, the teacher was able to show the assignment to her students marking the importance of remembering to write their name on their paper as well showing the students where to write their thinking.





In a Kindergarten classroom, Skitch could be used in a variety of ways when modeling how to fill in a worksheet.  Teachers could also use Skitch when presenting data during their PLC be highlighting areas of growth or targeting areas in  need of attention.

There are 3 levels of Skitch with various features with each.  The BASIC level is free, PLUS level is $24.99 per year, and PREMIUM level is $49.99 per year. You can learn more about the Skitch app at https://evernote.com/skitch/.

ISTE-T
2. Design and develop digital age learning experiences and assessments
a. Design or adapt relevant learning experiences that incorporate digital tools and resources to promote student learning and creativity
c. Customize and personalize learning activities to address students' diverse learning styles, working strategies, and abilities using digital tools and resources
3. Model digital age work and learning
b. Collaborate with students, peers, parents, and community members using digital tools and resources to support student success and innovation

ISTE-S
6. Technology operations and concepts
b. Select and use applications effectively and productively

Resources
ISTE standards- students. (n.d.). Retrieved from http://www.iste.org/standards/iste-standards/standards-for-students

ISTE standards- teachers. (n.d.). Retrieved from http://www.iste.org/standards/iste-standards/standards-for-teachers

Okland, S. (n.d.). Skitch. Retrieved from https://drive.google.com/file/d/0B-rOh7btx4EhcWg1MTMteDFvVU0/view

Skitch. (2015). Retrieved from https://evernote.com/pricing/